STEAM is a Project Lead The Way, a nationally recognized, pre-engineering and design program. It is the collaboration of the award winning Electronics and Space Tech programs. It is the largest and the oldest academy. Students explore engineering, space, architecture, computer graphics, programming and other design careers before going to college.
All career technical education electives receive A-G University of California credit. In Introduction to Design, students draw in three dimensions using Autodesk Inventor software and receive fine art “f” credit. Students will also have access to equipment such as a laser engraver, vinyl cutter which can be used for making stickers, a large format printer, 3D printer for rapid prototyping, and 3D Mill. This is the only Academy where juniors take a two period U.S. History and English block. This gives students more time to projects and presentations and support. Students enjoy these highly effective classes.
Students in the program can participate in extra-curricular activities in robotics, computer competitions and MESA (Mathematics Engineering and Science Achievement). Students have opportunities to attend job shadow days, career fairs, college tours, company visits, and guest speakers. The skills learned in these courses can also be used to start free lance (contract) service.
REQUIRED COURSE SEQUENCE
Principles of Engineering
- World History
- Introduction to Design (art credit)
- English / U.S. History (2 period block)
- Aerospace Engineering
or Academy Lab course
- Government / Economics
- Engineering Design and Development
or Academy Lab course
- Advanced Orchestra students may take a 7 period schedule
- Academy Lab courses include: Advanced Placement Computer Science, Exploring Computer Science,
Engineering Design and Development, Introduction to Design, Aerospace Engineering, Principles of Engineer
The STEAM (Space Technology Engineering Academy Magnet) does not discriminate on the basis of gender, ethnicity, country of origin, disability, or financial status.
- Introduction to Design (ID) satisfies a UC “f” visual art requirement. Learn to draw in three dimensions on the computer using an industry standard CAD (Computer Aided Design) program, Autodesk Inventor. Students will also have access to other design tool such as a laser engraver and a vinyl cutter which can be used for making stickers, a large format printer,
3D printer and 3D milling machine.
- Aerospace Engineering (AE) satisfies a UC “g” elective requirement. Explores the evolution of flight, navigation and control, flight fundamentals, aerospace materials, propulsion, space travel, and orbital mechanics. In addition, this course presents alternative applications for aerospace engineering concepts. Students analyze, design, and build aerospace systems. They apply knowledge gained throughout the course in a final presentation about the future of the industry and their professional goals.
- Principles of Engineering (POE) satisfies a UC “g” elective requirement. This survey course exposes students to major concepts they’ll encounter in a post-secondary engineering course of study. Topics include mechanisms, energy, statics, materials, and kinematics. They develop problem-solving skills and apply their knowledge of research and design to create solutions to various challenges, document their work and communicate solutions.
- Exploring Computer Science (ECS) satisfies a UC “g” elective requirement. Students study the design of computing systems, create Internet pages in HTML and CSS programming languages. They also create computer animation characters, worlds and movies with the ALICE software. The Python language used for analyzing and displaying data and graphics. The students will build and command robots and their motors and sensor structures.
- Engineering Design and Development (EDD) satisfies a UC “g” elective requirement. This is an engineering research course in which students work in teams to research, design and construct a solution to an open-ended engineering problem. Students apply principles developed preceding courses and are guided by a community mentor. They must present progress reports, submit a final written report and defend their solutions to a panel of outside reviewers at the end of the course.
- Advance Placement Computer Science (AP Com Sci). Students who complete this course and score appropriately on the AP test will receive college credit. Computer programming in JAVA .
For questions contact Mr. Jack Aiello, Academy coordinator, in M-38 or by email